Basic Settings
Chosen_1st
Basic Settings
Basic Server Information
- Server address:
Play.RSerene.com(you can also run/server Survivalfrom another RSerene server to join). - Server core: Lophine.
- Client compatibility: clients from 1.8 ~ 26.3 are all supported.
- Recommended client version: 26.3
- Player count and difficulty: max 40 players online, difficulty is hard.
- View distance settings: view distance 16, simulation distance 12.
- Sleep mechanic: night acceleration starts when 30% of players are in bed. Thanks to the original plugin NoPhantomSleep, right-clicking a bed at night counts as having slept through the whole night, and no more phantoms will spawn.
- Inventory is kept on death: the server has keeping your inventory on death enabled.
World and Survival Systems
1. Teleportation and Homes
- Commands:
/back(last location),/dback(death location),/home,/homes,/sethome,/removehome,/spawn,/tpa,/tpahere,/rtp. - Numeric limits: up to 8 homes; a
/tparequest stays valid for 60 seconds;/rtphas a 10 minute cooldown and lands somewhere between 3200 and 32000 blocks from spawn in the Overworld. - Invulnerability window: 5 seconds of invulnerability after teleporting, but breaking or interacting with a block ends it early.
2. Claims
| Item | Value |
|---|---|
| Max claims | 8 claims |
| Max size per claim | 512 × 512 × 256 |
| Height range | -64 ~ 320 |
| Spacing between claims | At least 8 blocks |
| Selection tool / info tool | Wooden hoe / string |
| Price per block | 0.05 coins |
- Flags and safety: PVP is disabled inside claims by default, but explosions are allowed by default. Claim owners can toggle each flag one by one.
- Trust system:
/res paddgrants someone build, break, container and interaction permissions, but it cannot let them turn on PVP or set fires. Full trust requires/res pset <ID> admin true. - Disabled features: flight, jump height, keep inventory / XP, backups, time and weather, healing and claim chat (these cannot be enabled even with claim admin permission).
- Trading rules: renting and selling claims is off, and deleting a claim does not refund any coins.
3. Economy
- Currency: the symbol is
¥, new players start with a balance of 100, there is no upper limit, and decimals are supported. - Trading and fees:
/paytransfers charge a 3% fee, paid on top by the sender. - Global market: open it with
/gmp market gui(more commands in "Command List"); its tax rate is 5%. - System recycling: open the menu with
/sell gui, put in whatever the system shop buys, then close the menu and the items are sold automatically; repairs are free; scrapping a machine refunds part of its materials. - Items the system shop buys:
| Item | Price | Item | Price |
|---|---|---|---|
| Raw Copper | 0.60 | Emerald Ore | 25.00 |
| Raw Iron | 1.20 | Heart of the Sea | 50.00 |
| Raw Gold | 1.60 | Netherite Ingot | 90.00 |
| Coal Ore | 2.80 | Block of Diamond | 108.00 |
| Block of Raw Copper | 5.40 | Enchanted Golden Apple | 200.00 |
| Block of Raw Iron | 10.80 | Deepslate Coal Ore | 360.00 |
| Diamond | 12.00 | Deepslate Emerald Ore | 680.00 |
| Block of Raw Gold | 14.40 | Heavy Core | 3200.00 |
Note
Selling prices are still being adjusted; feedback is welcome.
4. Chat System
- Basic limits: single-channel chat, a 2 second cooldown between messages, and a maximum of 100 characters per message.
- Quick showcase: typing
[inv],[ender]or[item]instantly shows your inventory, your ender chest or the item in your hand. - Mute restrictions: while muted, commands such as
/me,/telland/msgdo not work at all.
Throttling Settings
1. Ticks Processed per Tick (limit)
- Meaning: the maximum number of times this entity is processed per tick inside a single Folia region.
- Trigger: throttling starts once the entity count in the region exceeds limit.
- Throttling effect: only limit entities have their tick processed per tick; the ticks of the remaining entities are skipped.
- Example: with limit = 100 and 300 entities actually in the region → only 100 are processed per tick, so each entity is processed once every 3 ticks on average.
2. Maximum Existing Count (removal)
- Meaning: the hard cap on how many of this entity may exist inside a single Folia region.
- Trigger: removal starts once the entity count in the region exceeds removal.
- Removal effect: the core removes entities starting from the earliest spawned one until the count drops below removal.
- Purpose: stops entities from piling up indefinitely, keeping the region from blowing up in memory or computation.
3. Specific Settings
| Entity | Ticks Processed per Tick (limit) | Maximum Existing Count (removal) |
|---|---|---|
| Zombified Piglin | 100 | 400 |
| Blaze | 80 | 320 |
| Magma Cube | 80 | 320 |
| Slime | 100 | 400 |
| Ghast | 20 | 80 |
| Witch | 60 | 240 |
| Wither Skeleton | 80 | 320 |
| Enderman | 60 | 240 |
| Drowned | 80 | 320 |
| Guardian | 80 | 320 |
| Zombie | 120 | 480 |
| Skeleton | 120 | 480 |
| Creeper | 100 | 400 |
| Spider | 100 | 400 |
| Endermite | 20 | 80 |
| Pig | 120 | 480 |
| Cow | 120 | 480 |
| Sheep | 120 | 480 |
| Chicken | 150 | 600 |
| Rabbit | 80 | 320 |
| Horse | 30 | 120 |
| Wolf | 30 | 120 |
| Cat | 30 | 120 |
| Ocelot | 10 | 40 |
| Parrot | 10 | 40 |
| Villager | 100 | 200 |
| Iron Golem | 60 | 240 |
| Dropped Item | 300 | 1200 |
| Experience Orb | 300 | 1200 |
| Armor Stand | 120 | 480 |
| Item Frame | 400 | 480 |
| Glow Item Frame | 400 | 480 |
| Boat | 60 | 240 |
| Minecart | 60 | 240 |
| TNT | 60 | 240 |
| Arrow | 120 | 480 |
| Snowball | 120 | 480 |
| Firework Rocket | 60 | 240 |
| Ender Pearl | 20 | 80 |
| Falling Block | 60 | 240 |
